ゲーム・アニメ不思議.net

【画像】美人女流棋士さん(20)「え、囲碁普及のためにこんなポーズしないといけないんですか⇒??」パシャ…!!

3行In 3 Lines

A 20-year-old beautiful female professional Go player reportedly expressed bewilderment after being asked to strike an uncharacteristic pose for a photoshoot, as part of efforts to promote Go.

This incident has sparked a debate online about the balance between promoting the traditional culture of Go and modern marketing methods, with various opinions on "how far is too far."

It highlights the delicate challenge facing the Go world in balancing its future growth with the expectations and burdens placed upon young players.

Read full article →
AD

Related Keywords

Female Professional Go Player (Joryu Kishi)

A "Joryu Kishi" (female professional Go player) is a general term for professional female players in board games such as Go and Shogi. While women have long participated in the Go world, the institutionalization of professional female players progressed relatively recently. For example, the system for female professional Go players in the Japan Go Association (Nihon Ki-in) was established through the creation of women-only tournaments and the recognition of ranks based on skill. In recent years, many female professional players have emerged who started Go at a young age and possess both strong playing ability and popularity. They contribute significantly to the promotion of Go not only through their match activities but also by teaching in Go classes, participating in events, and appearing in media. Compared to male players, they often have more opportunities for media exposure, leading to attention not only to their competitive skills but also their personality and appearance. However, they sometimes face conflicts and challenges between their primary role as competitors and their role in promotional activities. The current topic can be seen as an illustration of one such situation that female professional Go players might encounter.

Go Promotion Activities

Go promotion activities refer to all efforts aimed at spreading the appeal of Go, expanding its player base, and ensuring its cultural transmission. In Japan, Go was once a popular national pastime enjoyed by people of all ages. However, in recent years, declining birthrates, an aging population, and the emergence of diverse entertainments have led to a decrease and aging of the player population. Consequently, organizations like the Japan Go Association (Nihon Ki-in) are implementing various promotional activities targeting younger generations and beginners. These include teaching Go in elementary and junior high schools, hosting Go events, collaborations with manga, anime, and games, and providing online matches and learning content via the internet. Additionally, a "visual strategy" is sometimes employed, actively exposing popular professional players, especially young female professionals, in the media to spark interest in Go through their approachable image. The current article's background likely involves this urgent need for Go promotion and new experimental approaches, but the balance between the traditional image of the game and modern promotional methods is always a subject of debate.

Talentization (Becoming a Celebrity)

"Talentization" refers to the phenomenon where individuals from a specific professional field (in this case, professional Go players) gain mass popularity through media, not just for their expertise but also by foregrounding elements like appearance, personality, and approachability. Particularly in the Shogi world, the emergence of stars like Sota Fujii significantly boosted attention to the game itself and had widespread social ripple effects. Following this success, the Go world has also seen a trend where young players, especially female professionals, are expected to serve as "faces" that transcend the game's boundaries through media appearances and event participation. This is considered a potentially effective means to halt the decline in Go's player population and attract new fans. However, there are also opinions that players should focus on their primary duties of matches and research, and concerns that excessive talentization might degrade the dignity of the game. The phrase "pose like *this*" in the current article can be seen as symbolizing the promotion of this "talentization" and the conflicts and debates that accompany it. How to balance competitiveness with entertainment value is a crucial challenge for connecting traditional culture to the modern era.

Trending Now

【悲報】辺野古JK死亡事故の船長、ガチギレ…「ガキがちゃんと救命胴衣をつけてないからだ!」
キニ速
スト6新規の格ゲーマー、格ゲー特有のテンキー表記に物申して大炎上してしまうwwwwww
キニ速
訪韓中の石破茂、現地で「サインを求められました」→写真持参の「ガチオタ」出没wwwwwwwww
News@フレ速03:10
【画像】アフリカ大陸に二郎系ラーメン屋誕生wwwww
明日は何を食べようか05:00
神谷参政代表「核保有も選択肢」→安易な外国人受け入れに反対
News@フレ速05:10
ジャップランド、「小さい食品」が大ブームに。食い過ぎは健康に良くないからね!
表現の自由ちゃんねる05:45
【うめともも】116話 せかいを すくう
ぎあちゃんねる(仮)05:45
【パロディ】干賀滉さん、大盛に野球で完封されたため「包丁で決着つける」と宣戦布告してしまう
パロディ速報05:42
【パロディ】料理系ユーチューバー「ゴードン・ラムジロウ」が廃工場でモンスター倒しながら調理する番組始めた結果www
パロディ速報03:29
【ウミガメのスープ】男は中途半端なAVで抜きましたが、幸せそうです。なぜでしょう?
表現の自由ちゃんねる04:17
【ガンダム】ツィマッド社関係者です 真実をお話しします
ぎあちゃんねる(仮)04:15
【MLB】ABSのおかげか審判の判定の精度が上がってないか? → 「大誤審が減ってイライラすることがなくなったからじゃないか?」「わずかだけどデータ上は改善してるな」
Red4 海外の反応まとめ05:31
【海外の反応】亡くなったロハスの父への追悼のため大谷翔平は帽子に「MR(Miguel Rojas SR)のロゴを入れてプレーしたらしい → 「大谷は完璧すぎる」「何かちょっとしたミスをしてほしくなるわ」
Red4 海外の反応まとめ01:30
【消費税1%案浮上】レジメーカー「税率をゼロではなく1%への引き下げに留めれば、改修を3カ月にまで短縮できる」
明日は何を食べようか03:00
【衝撃】厚労省『5年間で”年収が上がった職種”と”下がった職種”を調べてみた結果…』
凹凸ちゃんねる
デジタル教科書導入で炎上中の日本の教育行政 そもそも頭が悪すぎてデジタル教科書の運用が無理な事が判明
ハムスター速報
【悲報】adoのマネージャー、J-POPを下げてK-POPを持ち上げ大炎上wwwwww
なんJ PRIDE
【衝撃】マッチングアプリ女「背低いんですねw」俺「キミもねw」女「ん?w」⇒結果wwwwwwwww
不思議.net
【悲報】石丸伸二さん、あまりに女性慣れしていない仕草から未経験説が出てしまう
アルファルファモザイク
【動画】美人女子高生起業家、一重瞼向けのコスメを制作も美人すぎると話題 [776365898]
いたしん