【艦これ】提督「劣悪鎮守府にようこそ」【5】
This article, titled "KanColle: Admiral 'Welcome to the Shabby Naval Base' [5]," is the fifth installment in a series humorously depicting the struggles players, known as "Admirals," face in the popular browser game "Kantai Collection -KanColle-." It's packed with relatable scenarios like resource depletion and rare drop frustrations, leading many Admirals to resonate with a collective "Me too!" and enjoy a good laugh while reading.
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Kantai Collection -KanColle-
“Kantai Collection -KanColle-” is a browser game co-developed by DMM.com and KADOKAWA, which launched its service in April 2013. In this game, players collect, raise, and strengthen “Kanmusu” (ship girls), who are personifications of old Imperial Japanese Navy vessels, to fight against mysterious enemies called “Abyssal Fleet.” As an “Admiral,” players command their own fleet and operate their naval base (chinjufu). Its strategic depth, the charm of unique Kanmusu, and a deep world view based on historical facts attracted many players, quickly becoming a social phenomenon. It has expanded into various media mixes, including anime, manga, arcade games, and concerts. The term “Shabby Naval Base” (劣悪鎮守府) in this article's title is deeply rooted in the game's system and player experience, as the difficulties inherent in gameplay—such as the challenges of resource management, the luck-based elements (compass) in event maps, and the strictness of rare drops—are perceived by players as an “inferior” situation.
Admiral
“Admiral” is the term used to refer to players in “Kantai Collection -KanColle-.” In the game, players act as commanders who lead Kanmusu, forming and operating fleets from their “Naval Base (Chinjufu)” to accomplish missions and engage in combat. An Admiral's role is diverse, encompassing the training and enhancement of Kanmusu, development and improvement of equipment, procurement of resources through expeditions, and strategic planning of fleet formations, among other aspects of overall naval base operation. This title, “Admiral,” serves to deeply immerse players in the game's world, making them feel like the protagonist of the story. The mention of “Admiral” in the article title thus suggests that the perspective, experiences, or feelings of the players themselves are being conveyed. The situation of a “Shabby Naval Base” (劣悪鎮守府) represents the difficulties Admirals face in their daily missions and event strategies, and their struggles, sometimes expressed with humorous self-deprecation, are a major factor in drawing empathy from other Admirals. The Admirals' trial and error is truly the core of the gameplay experience.
Naval Base (Chinjufu)
“Chinjufu” originally referred to a military administrative institution that served as a home port and base for a fleet in the old Imperial Japanese Navy. In the game “Kantai Collection -KanColle-,” it designates the base where the player, the “Admiral,” lives with their Kanmusu and manages/operates their fleet. Most of the gameplay, such as resource storage, Kanmusu repair (docking), construction of new Kanmusu, development and improvement of equipment, formation changes, and expedition orders, takes place via this Chinjufu. The condition of the Chinjufu directly reflects the Admiral's operational status. For example, players self-deprecatingly refer to a poorly managed state—such as constantly depleted resources, full repair docks with many Kanmusu waiting for repair, or generally low Kanmusu proficiency—as a “Shabby Naval Base” (劣悪鎮守府). This term symbolizes a common challenge experienced by many Admirals, given the game's requirement for strategic resource management and the increasing difficulty of event maps. This article's title specifically places “Chinjufu” at the center of its theme, presumably portraying the Admirals' daily struggles, and the accompanying hardships and joys.